

If you’re one of those people who appreciates nothing more than a solid 60fps experience, the answer is obviously no. So back to our question … does the range of subtle enhancements somehow cover the lack of 60fps? The answer is confusing and, to some extent, obvious. In many ways, these are subtle improvements and unless you put the two versions side by side, you won’t even notice the improvements other than the usual resolution expected from these remasters. The amount of remastering work certainly doesn’t live up to Gears of War Ultimate Edition Where Uncharted: The Nathan Drake Collection. Higher render resolution removes some of the blur that was present on the PlayStation 3 version and the character faces and object geometry are much better on the PS4.
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The textures have been completely replaced in some places while the skin shaders are much better in the remastered version.
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Unlike the PS3 version, the PS4 version now supports ambient occlusion, which allows better implementation of shadows cast on nearby objects such as walls. The first thing that can be easily observed is a better texture filtering solution and some minor improvements in lighting technology. We’ll try to answer that question in a moment, but let’s talk about the subtle visual enhancements first. ? The lack of 30fps in Beyond two souls The PS4 remaster could be forgiven to some extent but not in the case of Heavy rain.īut does Quantic Dream make up for the lack of 60fps? The answer is purely subjective as it depends on a number of factors. Granted, this game was developed on the PS3 toolset and framework, which were known to be quite difficult to develop, but that’s the point of remastering a product, isn’t it.

It’s a six-year-old game and it goes without saying that advancements in hardware have come a long way since then. 30fps suits Heavy rain because at its core it’s a cinematic experience, but in many ways there’s just no excuse that this game can’t run at 60fps on the PS4. We’ll talk a bit about the subtle graphics updates but what about performance? As mentioned earlier, the PS3 version was rendered at a maximum frame rate of 30 fps and the PS4 version sticks to that. Comparing the PS4 and PS3 versions side by side, the PS4 version is much better thanks to more pixel rendering and better MSAA solution.
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The first one you’ll notice is the jump in picture quality thanks to the native 1080p resolution. So what does this remaster bring to the table or for that matter does Heavy rain need a remaster? Although the original game suffered from screen tears, most of the game’s performance was locked at a frequency of d. Now Sony has decided to bring it to the PlayStation 4, six years after the game’s original release in 2010. And although her story has divided fans, Heavy rain in many ways, has shown what the PlayStation 3 is really capable of. It was by far one of the first PlayStation 3 titles that set the benchmark for video game visuals on the console. For its time, Heavy rain featuring premium facial animations and skin shaders. Quantic Dream’s Heavy rain was one of the first games on PlayStation 3 to show the true potential of the ‘interactive drama’ genre.
